RC Explorer

RC Explorers carry with them advanced examination and research apparatus, making them the perfect vehicle to analyze any anomalous reading from anywhere in the region. As all Rovers, they are remotely controlled and can reach far-out locations if the terrain permits it.


 * Explorers are battery powered and can recharge their batteries at any point along a power cable.
 * The apex of human transport technology, Rovers have extended battery lives and are incredibly durable, making them resistant to most of the Martian calamities such as cold or dust. They may traverse the Colony site and reach distant spots, limited only by the topography, to tackle whatever they have been tasked with.
 * All Rovers are manually controlled via the commands available in their Infopanels. They can either be given orders to go to a map location or to interact with a contextually specific map object - such as Anomalies or Surface Deposits. Drones are semi-autonomous and will queue up tasks that are flagged only if these tasks are within the Service Area set for each drone. However, the player can take direct control of a Drone if needed.

Research - Collaboration Loss
Getting more RC Explorers to increase your Research can net you huge advancements in the early game that can help support Research facilities or to take over your Research gains completely.

I recommend getting 2 to 3 RC Explorers MAX in the early game. When you get your fourth, the Collaboration Loss becomes increasingly not worth it. Only after you get your 7th and so on RC Explorers does the Collaboration Loss go back down and even out.

RC Explorers 1, 2, and 3, are your most cost effective.

RC Explorers 7 and on are your next best.

RC Explorers 4, 5, and 6, are the least cost effective.

If you are going to buy RC Explorers to do your research, don't buy to a max of 4, 5, or 6, buy to 7 or beyond.

NOTE: Colonists still research better than RC explorers.